![]() ![]() Before you begin, see Create custom content for Fuse to know about the prerequisites and the general recommendations for creating custom clothing.The quality of the sculpt is important to a good clothing asset.Use your digital sculpting software to achieve the highest quality in your sculpt. Unlike the custom body, the custom clothing does not have any specific UV requirements. So you can create use topology and UV layout for the custom clothing.However, consider the following pointsfor the low resolution or low poly mesh that you create. It is recommended to have the average triangle count in the range mentioned below depending on the custom clothing item that you are creating. Tops: 2, - 4, Bottoms: 1, - 2, Hats: 1, - 2, Shoes: 2, Eyeware: - 1, Once you have finished sculpting your custom clothing, you have to extract certain key maps from the digital sculpting software that you are using.These maps are used for generating textures for the custom clothing when you import them in Fuse CC. New tools are now available with the FBX Converter. You can view FBX animation files in real time with the FBX. In part 3 of the Adobe Fuse CC 2015 tutorial series, learn how to add and modify clothing for Adobe Fuse CC. With Fuse you can create custom 3D character mod.You can create clothing items such as tops, bottoms, hats, eyewear, and shoes. Mixamo Fuse Clothing Packs How To Add And Mixamo Fuse Clothing Packs Full As Racing#.Mixamo Fuse Clothing Packs How To Add And#. ![]()
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